PlayerUnknown’s Battlegrounds is currently in early access to Steam and the game is catching up incredible success in just four months, according to Steam Spy data, it has already sold more than 5 million copies and even has managed to overcome the timeless GTA V for the number of players connected to the Steam platform simultaneously.
Battlegrounds will also be exclusive on Xbox One, and according to the Michael Pachter, Wedbush Securities analyst: Microsoft’s move was great, as it will be a game that will train the console sales and make a difference to the agreements Sony has signed to win some DLC and content in exclusive timing, including Call of Duty, Destiny 2 and Star Wars Battlefront 2.
Michael Pachter, said in an interview with GamingBolt, “I think it’s kind of like, let’s say the first DLC pack for Call of Duty comes out 30 days early for PS4, well, if you don’t have a PS4, if you have an Xbox, and your friends have Xbox, it doesn’t matter. Because you’re not playing with PS4 people. So you’re all getting it the same day, even if it is 30 days later.”
“So I don’t actually think it makes a difference at all, except for people who don’t have a console yet. And yes, there are a lot of people who don’t have a console yet, and they will be influenced by their friends, and so that 2:1 PS4 advantage means that twice as many people will tell their friends to get PS4 as Xbox One. So, I mean, it helps, but I think that ratio is key here.”
According to Pachter, timed exclusive games actually matter more than timed exclusive content for games. One example he cites, which might actually end up making a difference for the console it is on, is hit indie sensation PlayerUnknown’s Battlegrounds, which was announced for Xbox One X at E3 earlier this year.