The Monster Hunter: World was first unveiled at E3 2017, now it’s the first real Monster Hunter World gameplay has been showcased at Livestreamed event in Japan.
The demo version of the Monster Hunter World gameplay was made by producer Ryozo Tsujimoto, who has also explained that the subtitle “World” indicates the fact that the game includes the world of Monster Hunter as a fully dynamic one. The word refers to the open structure of the map, which appears to be quite broad and free roaming.
For the occasion, the developers have posted new handful images online, which are to consider some phases of the game, the environments, and monsters.
Capcom has not announced the official release date for Monster Hunter: World anyway, it will be available in early 2018 for PC, Xbox One and Playstation 4. The game also listed on Amazon store in USA and UK and revealed the release date for March 31, 2018, and its pricing $59.99 and £69.99 respectively.
Monster Hunter World gameplay, described via Dualshockers: we see the player accepting a quest, which includes a look at the map. As the action begins, we immediately see the concept of the dynamic “world,” with monsters fighting against each other and even eating each other like in a realistic ecosystem with an actual food chain. Knowing this food chain, players can take advantage of it.
After that, we see the scout flies used to track down a monster, that is lured to fight against another as a distraction. Next is riding the monster, trapping it temporarily with vines and attacking it with a dagger.
Again the player lures the target against another, by running away through the seamless world. An explosive barrel is used to destroy a dam, with both the monster and the player washed away, and three more players joining the quest via drop-in multiplayer. While the original hunter used a greatsword, the new ones use a bow, a light bowgun, and a hammer.
Finally, the players fast-travel to the camp, where they can change equipment and take a break before restarting the hunt, using the environment and a variety of weapons and tool to attack the original target, that actually tries to run away before collapsing and getting finished by the hunters, not without offering a rather spirited last resistance.